
Hello, I'm Coolae
I'm an Indie Game Developer with experience in the following game engines, programming languages, and API's:
1. C++ 11 / 17
2. Godot 4.x
3. OpenGL 3.3
4. Unreal Engine 4/5
5. Python
6. Roblox Studio
7. Lua
Commision Work:
Availability: OPEN
Commission Types:
Roblox Scripting [Simple]
C++ Code debugging
Blender Model [Simple/LowPoly]
opengl / C++
Atmospheric Scattering
An atmospheric scattering approach implemented in OpenGL and C++ based on paper in GPU Gems 2 by Sean O'Neil.
OpenGL / C++
3D Renderer
A based 3D renderer in OpenGL and C++ made entirely by me to learn the basic of Graphics Programming and 3D Rendering from scratch.
Roblox Studio / Lua
Party Zone System
A simple party zone system that lets you create, join, or leave parties in a box area.