Hello, I'm Coolae

I'm an Indie Game Developer with experience in the following game engines, programming languages, and API's:
1. C++ 11 / 17
2. Godot 4.x
3. OpenGL 3.3
4. Unreal Engine 4/5
5. Python
6. Roblox Studio
7. Lua


Commision Work:

Availability: OPEN

Commission Types:

  • Roblox Scripting [Simple]

  • C++ Code debugging

  • Blender Model [Simple/LowPoly]


opengl / C++

Atmospheric Scattering

An atmospheric scattering approach implemented in OpenGL and C++ based on paper in GPU Gems 2 by Sean O'Neil.

OpenGL / C++

3D Renderer

A based 3D renderer in OpenGL and C++ made entirely by me to learn the basic of Graphics Programming and 3D Rendering from scratch.

Roblox Studio / Lua

Party Zone System

A simple party zone system that lets you create, join, or leave parties in a box area.

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